Process automation

Roboto Games · nunu.ai

Vendor-reportedMedia & entertainmentScaledAI agents

Vendor-reported. The customer is named and the numbers are quoted from the source page, but the account comes from the vendor. No independent confirmation.

Reported by nunu.ai (vendor self-report). Checked against the source page on 2026-09-05. 6 of 6 figures below appear on that page word for word.

The problem

Manual game testing was slow, costly, and limited in coverage, hindering development speed for their game Stormforge.

What was deployed

Vendor
nunu.ai
Products
nunu.ai, nexus
Technique
AI agents
Build or buy
Bought off the shelf
Deployment
SaaS
Data used
Game builds, gameplay recordings, error logs, test reports
Scale
400+ monthly tests, 15 builds per day

What changed

Each row is quoted from the source. Figures we could not find on the page in those words are marked — they are kept, not deleted, so you can judge them.

QA costsfrom outsourced QA contracting rates

30% reduction in QA costs

Quoted word for word from the source

5x fastertesting cycle speed

5x faster testing cycle

Quoted word for word from the source

160QA hours savedmonthly

reclaiming 160 QA hours monthly

Quoted word for word from the source

400+number of automated testsmonthly

400+ monthly tests

Quoted word for word from the source

<5 hoursintegration time

integration required minimal dev time (<5 hours)

Quoted word for word from the source

within 1-2 hourstesting turnaround timefrom daysof each new build

5x faster testing turnaround, with results ready within 1-2 hours of each new build instead of waiting days.

Quoted word for word from the source

Fully automatedQA process automation

Fully automated QA processes, eliminating manual testing overhead.

Quoted word for word from the source

Increasedtesting coverage

Increased testing coverage, with over 400 monthly tests (including performance tests), ensuring core systems work reliably.

Quoted word for word from the source

I was skeptical at first when they claimed it only needed a few hours from our side to integrate. Third party providers always say that 'integration is easy' and then you run into issues, but in nunu's case with their support they really delivered on their promise.
Curt Bererton, CEO of Roboto Games

Difficulties and limits

Sources

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